High School World History Sub Plans, Week Long Emergency Sub Plans, No Prep, 5 Days, 63 Pages

$9.99

Out for a week? Every World History period is planned, Monday to Friday. These history sub plans give your substitute five days of World History review, one set per day for every period, ready as emergency sub plans, long term sub plans or a no prep social studies sub binder for high school. Each set is history sub work with a reading, maps and timelines, from river valley civilizations to imperialism, plus team tasks, optional review games, early finisher puzzles and answer keys, so a sub with no history background can run it. No tech needed. Print and go for a planned absence, a sub tub, a substitute teacher binder, or emergency lesson plans on a sick day.

Perfect For

  • A full week out: sick leave, a conference, jury duty, a family emergency
  • A sub who does not know your subject or your class
  • Teachers with several World History sections: one set covers every period that day
  • Your sub tub or emergency sub folder, ready before you need it
  • Long term subs who need a first week that runs itself

How It Works

  1. Print the binder and leave it on your desk. The week plan on page 4 is already filled in, with page numbers and minutes for every set.
  2. Monday’s set runs in every period you teach on Monday, Tuesday’s set on Tuesday, and so on. The calm puzzle fits any gap, the team task fills a block period, and the game is optional fun for the last 15 minutes.
  3. Every set stands alone, so the plan is only a sample order: swap sets between days, or use one with another class when it fits. Each set opens with a line that says what it reviews.
  4. Every answer is in the key, so the sub needs no subject knowledge.
  5. Prefer your own order? A blank weekly schedule is included.

What’s Inside: 63 Pages

  • A sub binder front section: a note to the substitute, the week plan already filled in Monday to Friday with page numbers, a blank weekly schedule, class list and dismissal, a “how it went” sheet, and a Monday opener (Meet Your Sub)
  • World History set 1, River Valley Civilizations: reviews Mesopotamia, Egypt, the Indus Valley and Shang China, why rivers mattered, counting years across BCE and CE, map skills on an invented valley
  • World History set 2, Classical Empires: reviews Greece, Rome, Han China and Maurya and Gupta India, government and legacy, timeline math across BCE and CE, sourcing a Roman travel journal
  • World History set 3, Belief Systems and Trade Routes: reviews origins, founders and core ideas of five religions, Confucianism and Daoism, how beliefs spread, Silk Road trade math with profit and markup
  • World History set 4, Empires, Exchange and Revolutions: reviews the Renaissance, Reformation, Scientific Revolution and Enlightenment, the Columbian Exchange, the French Revolution in order, voting math
  • World History set 5, Industrialization, Imperialism and the Twentieth Century in Brief: reviews the Industrial Revolution, motives and tools of imperialism, causes of the World Wars, reading and graphing an invented colony’s exports
  • World History team tasks, one per day (about 40 minutes, groups of four): Built to Last; The Machinery Hall, 1851; The Ziggurat Tower; The 1869 Front Page; Trade or Conquest
  • Optional World History games for the last 15 minutes, a fun way to end the class or something for extra time, with World History questions for grades 9 to 12: Whiteboard Quiz Game; Paper Password; Class Feud; Classroom Millionaire; Mystery Box
  • Calm puzzles and reset sheets for early finishers or a loud moment: Word Search and Reset Sheet; Sudoku and Grounding Sheet; Secret Codes and Control Sheet; Maze and Brain Dump; Word Ladders and Three Good Things
  • Answer keys for every set, puzzle, team task and game

Here is a quick look at the kit:

Description

What’s Included

  • 63 pages, five full days
  • Color and ink-saver black and white versions
  • US Letter and A4
  • Answer keys for everything

Helpful Details

Written for grades 9 to 12. Each set fills one period (about 50 minutes), and the team task fills a block period. The filled-in plan is a sample order: every set stands alone, so you can move any set to any day, or use one with another class when it fits. No tech needed: nothing needs a login, a projector, student devices or supplies beyond pencil and paper. Every set, puzzle, team task and game has its answer key in the back.

Works With

Any printer. No student devices, logins, or prep required.

classroom review game bundle

Help

Email me any time with questions or requests. Thank you for supporting a small teacher-run shop.

Carolin

carolin@classroomreview.games

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.